Competitive entertainment program for younger schoolchildren. Scenario, sports and game program for elementary school students “Call of the Forest. Approximate list of competitions

Municipal government educational institution secondary school No. 8 village. Ulyanovka

Mineralovodsky district, Stavropol Territory

Competitive game program

for students primary school

Prepared by: Kazakova T.V. Primary school teacher MKOU secondary school No. 8 village. Ulyanovka

Goals: - develop children's cognitive interest in nature;- develop observation and mental activity;

Help create a joyful emotional mood in children.


Equipment: cards with proverbs, paper drops, a cut picture of a cloud, scarves, umbrellas, texts with fairy tales, a karaoke disc.

Progress of the program

I. Introduction

Hello guys. Today we have gathered together to talk about one of the mysterious and beautiful natural phenomena. Do you want to know which one? Then guess the riddle:

Who is this gardener: he watered the cherries and gooseberries,
Did you water the plum and flowers, wash the herbs and leaves?
And when twilight came, they told us on the radio,
That tomorrow he will come and water our garden. (rain)

- Yes, it's rain. Some love him, others feel sad when it rains. Nand the rain is great to watch. And it’s just as wonderful to listen to him. And rain sounds different! Sometimes it rustles through the leaves, sometimes it drums on the windowsill, sometimes it makes noise like the sea! It's great to go out for a walk after the rain! The air smells of rain and ozone, and there are gorgeous puddles in the yard! And don't be afraid of them! We put on rubber boots - and go!

So, we are starting the game program “There are different types of rain.” I propose

You will split into two teams “Rain”, “Droplets”. For every correct

the team will receive a response of “a drop”.

II. Main part

1 competition “Collect a proverb about rain”

The Russian people are wise people. He created many proverbs and sayings about

rain Each team is asked to collect a “scattered” proverb about this

natural phenomenon.

"Rain"The rain will soak you, but the red sun will dry you

2nd competition “Guess the riddle”

Now you, the teams, have to guess as many riddles as possible about rain and

others natural phenomena associated with it.

A bird is flying

Across the blue sky

Wings spread out

The sun was covered up.

(Cloud)

Molten Arrow
The oak fell and left.
(Lightning)

Fuck-gobble!
A woman wanders on the mountains,
The poker is strumming,
He grumbles to the whole world.
(Storm)

Knocking loudly
Screams loudly
And what he says, no one can understand
And the wise men will not know.
(Thunder)

First the shine
Behind the shine is a crackling sound,
Behind the crackling is a splash.
(Lightning, thunder, rain)

Thin, tall,
Fell into the sedge
I didn’t come out myself
And he brought the children out.
(Rain)

Peas spilled

On seventy roads:

Nobody will pick him up.

(hail)

What a wonderful beauty!

painted gate

Showed up on the way!

You can't drive into them or enter them.

(Rainbow)

3 competition

"Find your puddle"

Why do we needpuddles?
Why do we need rain?

Well, of course, we need rain,
To have more puddles!

I invite 5 people from each team. There are leaves lying in disarray on the floor, representing puddles. There will be one less of them than players. You guys walk around the classroom to the music. At the end of the music, you must take your “puddle”. The one who is left without a “puddle” leaves the game. With each new stage of the game, I will remove one “puddle”. The winner of this competition will bring victory to his team, a point.

4 competition “We are not afraid of rain”

- The sky splashed
warm rain.
Sun over the forest!
Sun and thunder!
Drops are falling
on leaves, meadows...
Flashed brightly
there's an arc in the sky,
Bent over the river,
over the field, shining,
Colored comb
in the strands of rain

The whole team takes part in this competition. Taking the open umbrella in your hands, you need to run to a chair, sit on it and loudly say the words: “We are not afraid of rain.” Then run back to your team and pass the umbrella to the next player.

5 competition “Collect a cloud”

Cloud and sunshine again
They started playing hide and seek.
Only the sun will hide
The cloud will burst into tears.
And when the sun is found,
Immediately the rainbow laughs.

Now you have to collect the cut cloud. The team that completes the task first wins this competition. Work together in a friendly and fun way.

6th competition “Continue the tale”

- Guys, you love fairy tales. Which? Now you also have to be storytellers. Write a continuation of the fairy tale: “One raindrop decided to settle on the earth forever. For this she began to look for a suitable place. And it was not easy - after all, she wanted to find a completely empty place. And everywhere there were flowers, or trees, or grass, which were always happy to enjoy the rain moisture. And then one day, when an exhausted drop sat down to rest near an old stump, she heard pitiful sobs. She looked back and saw a small flower, choking with thirst." .

7th competition "Droplet"

Drop with a little bit flew off
a drop touched a drop,
droplet merged with droplet,
So the puddle has filled up!

Each team player puts forward his hand, clenched into a fist (as if holding a candle). A paper drop is placed on the fist of the first player, the second one covers it with his fist, they turn their hands over so that the fist of the second player is now below. In this way, the droplet is transmitted to the last participant and back... Who is faster?

8th competition “Blind drawing”

Players, you have to draw a picture of “Rainy Day” with your eyes closed.” Each player draws what the presenter tells him. (house, trees, dog, fence, cloud, rain, children with an umbrella, etc.)

9th competition "Gradinka"

Paper hailstones are scattered on the floor. I invite two players from each team. One of the pair is blindfolded. Another helps him collect as many hailstones as possible.
III. Summarizing.

Thank you all for your attention,
For enthusiasm and ringing laughter,
For the fire of competition,
Guaranteed success.

Let's count the drops earned by the teams. You're all great guys. And it doesn’t matter who won today’s game, but the important thing is that we were all together, that you participated in a harmonious, friendly manner. I hope that you learned a lot of new and interesting things today. To finish our game program I suggest karaoke of songs about rain.

Song of the cat Leopold “The rain passed barefoot on the ground” from the cartoon “Birthday of the cat Leopold”

Song "We're Not Afraid of Rain" from the film "Dunno from Our Yard"

Song "It's Raining Down the Street" from the cartoon "Far, Far in the South"

Internet sources used:

This is a fun program that can be organized at any children's party, because its theme is universal - sweets. If you hold it at a birthday party, then you definitely need to add a game and congratulations especially for the birthday person, if New Year's holiday, then turn on the pair New Year's competitions and the arrival of Santa Claus (let him be the one handing out prizes at the end), etc. Parents may well act as animators, so game program for children "Merry Sweet Challenge" You can also arrange it as a home party..

Game program script.

Competitions for teachers stniks of the Sweet Fight.

After the refreshments, the animators move on to competitionsenAndy.

To do this, one by one, the children are called in twos and the task is announced to them. The winner is given a lottery ticket. Those who lost are seated at the table again in the second round. However, so that the children do not feel like losers, in other cases it will be necessary to declare a draw, then both players will receive tickets.

The tasks are as follows:

1. Using a fork, unwrap the candy and eat it.

2. Without using your hands, catch three caramels from a plate of soda and eat them.

3. eat a glass of fruit puree through a straw.

4. Without using your hands, you need to turn over the cup under which it lies on the saucer chocolate candy. Eat candy.

5. Race to drink a glass of soda, scooping the drink with a spoon from a toy set.

6. With our left hand we hold on to the seat of the chair, and with our right hand we peel the tangerine and eat it!

7. Holding the waffle with only your little fingers, you need to eat it quickly!

8. The apple cut into slices should be devoured using a tablespoon.

9. But we eat a banana divided into 15 parts, using only dessert skewers.

10. We put a cookie on the crook of our right elbow and try to eat it, but without our hands!

11. Using only your little fingers, eat 7 candied nuts.

12. We eat three peaches strung on skewers in a race.

13. Ten Montpassier dragees should be eaten with a fork.

14. Dissolve five pieces of chocolate in hot tea using a teaspoon (it is not necessary to drink - the main thing is to bring it to complete dissolution)

15 We eat chocolate again: taking it in our right hand, we put our hand behind the back of our head and in this position we bite off the bar!

16. Bite five times from an apple that is suspended on a ribbon (the ribbons are held by clowns).

17. We hold a can of Coca-Cola between our knees and try to drink it.

18. Without using your hands, you need to crunch three sweet straws standing in a glass.

19. Using small cups as spoons, pick them up from the plate and eat five strawberries!

20. From a deep bowl, without touching with your hands, eat ten corn sticks

21. Hold the sweet straw between your elbows and manage to eat it!

22. Eat condensed milk from a saucer using one cookie.

23. eat a handful of cornflakes using only a fork.

24. eat three marmalades with a knife and fork!

25. Using a tablespoon, eat half a bar of chocolate.

26. Try to bite into an apple floating in a bowl of water three times.

27. Use your thumbs (no more!) to peel and eat the banana.

28. eat ice cream from a bowl without the help of cutlery.

29. drink a glass of cocktail, pouring it from a glass into a saucer, like hot tea

30. eat the jam, sipping it with a thick cocktail straw.

When the Sweet Fight ends and all the children have lottery tickets in their hands, these tickets need to be played. Prepare a drum in advance where you will put pieces of paper with ticket numbers, or use ordinary lotto barrels.

Each number includes a small present, try to keep them different, but approximately equal in value.

After the draw it is best to continue holiday program, include it in it (possibly related to a holiday, for example, on a New Year's theme), arrange fun dances with parents and separately with children - any animation will go off with a bang and, of course, do not forget to invite them again for refreshments.

Especially for the site

Game program will be of interest to anyone involved in organizing leisure activities for children. It works well both indoors and in large areas of the park. Can be used at summer camp and birthday parties. It takes very little time to prepare. Music can be used as you wish. The program should not be overloaded with additional tasks; it is designed from 30 minutes to 1 hour 20. (depending on the venue). Good luck in your noble cause!

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Preview:

municipal autonomous institution additional education

center for aesthetic education of children "Youth Theater"

Scenario

game program for summer camp

"In search of adventures"

Tbilisskaya station, 2016

Program summary

During the summer holidays, the problem of leisure for children and adolescents is especially acute. Summer camp is a place where children can not only relax, but also spend their time usefully. Vivid impressions, new acquaintances, a change of scenery - this is what this game program is aimed at. It can be carried out both on site and in indoors. More interesting program obtained using route sheets (or maps) in the form of a station game.

Target:

comprehensive development of the child through play activities.

tasks of the game program:

Forming in children an interest in learning about the world around them;

Development of attention and memory in children;

Development of creative abilities in children.

Uniting the children's team, developing the ability to work in a team.

Age of game participants:students in grades 1-4

Location: school area, (in case of rain - in any room).

Decoration: stations are decorated in the style of "Pirates or

uninhabited island"

Musical arrangement:

Music from the movie "Pirates of the Caribbean";

Mysterious music from the film “Children of Captain Grant”;

Fast music for moving competitions;

Background music of water splash, sea.

Props: deep bowls of water, matches or sticks, 2 glasses, 2 tablespoons, an apple, a scarlet flower, pies, a pot, a thermometer, an arrow, a shiny shoe, a boot, 2 clotheslines or thick threads (twine) 10 m, 4 pencils or sticks 15-20 cm, 4 swamp hummocks cut out of cardboard, letters on leaves for making words, tokens.

Progress of the program

(Music from the movie "Pirates of the Caribbean" sounds)

Ved: Hello guys! Do you love adventure? What is an adventure? Is a thunderstorm in the middle of a clear sky an adventure? What about a vacation trip to visit grandma, or reading an interesting book, or searching for a lost treasure? I suggest you all now go in search of adventure, and for this we now need to create 2 teams and launch our All-terrain vehicle.

Game "Running the All-Terrain Vehicle"

(using gestures and sounds under the command of the presenter, we imitate the launch of the Vezdelet)

Everyone put on their helmets together.

We have set up the antennas.

Everyone's got their seat belts fastened

(Children say: “Whack, whack” and clasp their fingers on their stomachs)

and smiled at each other.

It's time for everyone to turn on the devices

(Children point with their fingers at imaginary buttons and say: “Chick, chick”)

We need to start the engines

(Children stomp their feet and buzz)

Let's take flight, begin our countdown!

(Everyone counts in unison in reverse order: 5. 4,3.2,1, Start!)

It’s easy for us to get everywhere on the magical Uvedelet.

Close your eyes tight, we're flying high!

The landing will be soft

Now our island is visible.

Will end up on a fairy tale island

Nice friendly crew.

Ved: We are landing on a desert island. We need to explore the shore, and for this we urgently need to build a ship

(Teams build a boat or ship from themselves. The more original one is evaluated. There must be a captain at the helm. The presenter awards this team with tokens)..

Ved: Now the teams are assembled, everyone is ready. But how can you do anything on an empty stomach?

Competition "Catch a Fish"

(fast music while the competition is going on)

(Water is poured into 2 bowls, in which match-like fish swim. Children are divided into 2 teams. Each team has a glass and a tablespoon. The children’s task is to catch more fish with a spoon in a certain time and put the caught fish into the glass)

Leading: Well done, you made good fishermen. Let's count how many fish each team caught.(children determine the winner of this competition. The presenter awards this team with tokens.)

(sea ​​music in the background)

Leading: Look guys, I found some kind of box on the seashore, let's see what's in it.

Competition “Whose things are these?”

(the presenter takes objects out of the box and asks the children to guess which fairy-tale character they belong to. The teams answer in turn. For each correct answer, the person who answers receives a token)

  • Apple (dead princess)
  • Potty (Winnie the Pooh)
  • Flower (Scarlet Flower)
  • Nuts (squirrel from the fairy tale about Tsar Saltan)
  • ABC (Pinocchio)
  • Thermometer (Doctor Aibolit)
  • Pies (Little Red Riding Hood. Mashenka)
  • Arrow (Ivan Tsarevich. Prince Guidon)
  • Shoe (Cinderella)
  • Boot (flour walking boots)
  • Feather (Swan Geese)

Ved: These things may help us along the way. And ahead is a swamp, but there are hummocks over which you can cross.

Competition: "Swamp"

(fast music)

(2 bumpy leaves are given and the children relay the relay to the imaginary shore, shifting the leaves at each step. They reach the finish line and run back with the bumps, pass them on to the next ones. And so on until the whole team has passed. The winning team receives tokens).

Ved: Do you believe in miracles? How many of you have ever seen a miracle?

If any of you have never seen a miracle, do not be discouraged. Now I'll give it to you

I'll show you. After all, the main thing is that it is nearby, and sometimes we pass by

We don’t even notice him. Attention! Now you will see a miracle!

(The presenter takes 2 clotheslines (3-5 m) from his pocket.

Well, how? Do you know what this is? At first glance, this is just an ordinary rope. In fact, this is a miracle, this is the greatest discovery of mankind, a grandiose invention. But why does a person need a rope, especially you, on an island or on a ship? I invite each team to come up with and show a skit on how to use the rope usefully and talk about it.

Competition: "Rope"

Ved: Well done. Thanks to this invention, cables and ropes appeared in the world for sailors, twine for sellers, a parachute line for parachutists, a sash for tying, a belt for clothes and weapons, a rope ladder, a bridle for...

(It is possible that the guys will continue: “Horses.”)

Ribbon for... hair, tie for... men, lace for... shoe,

threads for... embroidery, sewing, knitting; loop for... clothes.

Captains competition.

Ved: A lot depends on the captain. The next competition is for captains. And the team is sick.

(fast music)

(a pencil or stick is tied to the rope at both ends. Whoever is the first to wind the entire rope onto a pencil brings a token to his team).

Ved: We sailed on the ship. But you can try to fly by plane.

Competition "Airplanes"

(Each team is given 4 sheets of A-4 paper and a plane is made from it. They compete to see whose plane will fly farther).

Ved: We have already gone through so much together, only a little remains. You need to find out what treasure you found. You need to make a word from letters

Competition: “Treasure”

(sea background music)

Ved: The whole team needs to assemble a word from pieces of paper with letters.(For example, FRIENDSHIP, HAPPINESS, CANDY, COOKIES)

Leading: Now it’s time for us to go home, but first, let’s count who collected how many tokens during our journey.

(children count the tokens, the winner of the game is determined. The award ceremony is held to the music from the film “The Children of Captain Grant”).

Ved: Our fabulous journey is over. See you again, friends!

REFERENCE

about conducting a game program for a summer camp.

Subject : "In search of adventures"

Target: Comprehensive development of the child through play activities

Conclusions (what worked/failed): The game took place on a high emotional level. The assigned tasks have been completed. Due to bad natural conditions, the game program was held indoors.

Organizer's name

Dremova N.G.

Signature


Competition program for grades 2-3 “Merry Palette”

Goals and objectives:

Fostering in children a sense of beauty and a love for fine arts;

Through game technologies for teaching and educating students, the formation of a cohesive classroom team.

Description class hour The game program involves 2 teams of class students.

1st competition “Colorful objects”

The presenter invites all players to take turns naming five objects of the same color. Anyone who cannot remember 5 objects of the named color in 1 minute leaves the game. It is not allowed to repeat items already named.

2nd competition “Merry Artists”

I'm running on paper

I can do everything, I can do everything:

If you want, I’ll draw a house,

Do you want a Christmas tree in the snow?

If you want an uncle, if you want a garden.

Any child is welcome to me.

(L.L. Wenger, A.L. Wenger)

The guys in each team are divided into fours, they are offered pencils and a piece of whatman paper. Each student from the four randomly paints his own corner of whatman paper. Then the sheet is turned over and the participant is offered to complete the drawing made by the previous artist. After this, the sheet is turned over again, and everything is repeated. Thus, it is necessary to fill out the entire sheet. The group then comes up with a name for the painting and shows it to the others.

3rd competition “Poetic Rainbow”

You need to listen carefully to the poem and draw an unusual rainbow in your album - in the order of the colors found in the poem. For example, red (“strawberries are red...”), orange (“orange in color...”, etc.

When the strawberries are red

It tastes great!

Cherry too, no doubt

Just a wonderful treat!

Fly agaric, even though it is red,

We won't eat! It is clear!

Orange, carrot, candy -

Everything is orange.

Nimble squirrel, you know,

Just give me some nuts.

The chickens squeak cheerfully: “Ti-ti-ti!

You won't find us in yellow sundresses!

We are yellow too

And they look like flowers!”

Green leaves!

Green grass!

Green frogs

They sing: “Kwa! Kwa! Kwa! Kwa!”

Blue dragonfly

Looked me in the eyes

And she immediately flew away.

What did she want to say?

How to find out? And above me

Only the sky is blue.

blue bucket,

Little blue scoop -

This is all I need

To play in the sand!

purple plum

So tasty and so beautiful!

And wonderful grapes

I will eat for a hundred days in a row!

(M. Druzhinina)

4th competition “Draw a snowman”

The children of each team are given sheets of paper and gouache (watercolor paints and brushes), then they are asked to draw a winter landscape with a snowman. The main thing in the competition is that each participant draws only one object on a common sheet and passes the brush to the next one.

5th competition “Colors of the Rainbow”

Each team is given a set of multi-colored stripes according to the number of participants (among the stripes there must be stripes corresponding to the colors of the rainbow). In one minute, participants from left to right need to line up in the order in which the colors of the rainbow are located. Extra participants should step aside. The team that completes the task faster wins.

6th competition “Drawings and daubers”

Assignment: each blindfolded team needs to draw a cat (with felt-tip pens on a piece of paper or colored chalk on a chalkboard). But the task is performed in turn: the first player draws a circle, the second - the hind legs, the third - the torso, the fourth - the front legs, the fifth - the tail, the sixth - the eyes, the seventh - the ears, the eighth - the mouth, the ninth - the antennae, the tenth - the nose.

7th competition “Beauty is nearby”

You need to answer the mini-quiz questions very quickly:

1. What is vernissage? (First day of the painting exhibition)

2. What is a palette? (Paint mixing board)

3. What is the name of the artist who depicts animals? (Animal painter)

4. What is a landscape? (Painting depicting nature)

5. Name the heroes depicted in Vasnetsov’s painting of the same name. (Ilya Muromets, Dobrynya Nikitich, Alyosha Popovich)

6. What is the name of an artistic depiction of a person’s face? (Portrait)

8th competition “Guess the picture”

There is a reproduction of a famous painting on the table, covered with a large sheet of whatman paper. There is a small hole in the Whatman paper through which the participant examines the reproduction and after 10 seconds says the name and author of the painting. Then a member of the other team does the same.

9th competition "Paints"

The driver is selected - the “monk” and the leader - the “seller”. All other players guess the colors of the paints. Colors should not be repeated.

The game begins with the driver coming to the “shop” and saying: “I am a monk in blue pants, I have come to you for paint.” Seller: “For what?” Monk (names any color): “For blue.” If there is no such paint, the seller says: “Walk along the blue path, you will find blue boots, wear them, and bring them back!” The monk starts the game over.

If there is such a paint, the player who has wished for this color tries to run away from the monk, and he catches up with him. If you catch up, the driver becomes the painter; if not, the colors are guessed again and the game is repeated.

10th competition “With horns!”

Two people are called from each team. They stand opposite each other at a distance of 3 m. At the teacher’s command, all participants at a fast pace simultaneously need to show “horns” above their heads with their right hand, and extend their left hand forward with their thumb sticking out, saying: “Wo!” Then clap your hands and do the same, quickly changing hands.

The winners are the participants who do not lose their way within 3 minutes and complete the task correctly.

11th competition "Perform"

The team receives sheets with drawings. You need to name the fairy tale, object or hero and color it.

A flower that was guarded by a forest monster. (Scarlet flower) Color it red.

The wooden boy received it from the turtle. (Golden key) Color it yellow.

The flower that granted seven wishes. (Seven-flowered flower) Color in seven colors.

The girl who met a gray wolf in the forest. (Little Red Riding Hood) Color it red.

The teacher sums up the results and encourages the winning team.

MBOU "Bolsherechenskaya Secondary School No. 2"

MARATHON OF TALES.

Competitive game program for junior schoolchildren.

Program conditions: 4 teams of 8-10 people - experts in fairy tales - participate.

Each team comes up with a name, a motto, draws an emblem, chooses a captain and prepares homework: an excerpt from a fairy tale; song from any fairy tale musical break. For all team members - a costume of a fairy-tale hero.

Developer : Shcherbakova Elena Yakovlevna,

senior counselor

MBOU "Bolsherechenskaya Secondary School No. 2".

Target: introducing younger schoolchildren to values fiction

Tasks:

Personal UUD:

To cultivate an aesthetic perception of the environment;

Show understanding and respect for the values ​​of other cultures;

Analyze and characterize the emotional states and feelings of others, build your relationships taking them into account;

Assess situations from the point of view of rules of behavior and ethics;

Show kindness, trust, attentiveness, and help in specific situations.

Cognitive UUD:

Introduce the heroes of Russian folk tales and fairy tales of great writers;

Develop creative imagination, logic of thinking and memory;

Independently transform a practical task into a cognitive one;

Be able to independently carry out information search, collect and isolate essential information from various information sources.

Regulatory UUD:

Carry out step-by-step control based on the results of work, under the guidance of a teacher;

Analyze emotional states obtained from successful (unsuccessful) activities;

Evaluate the results of your activities.

Communication UUD:

Allow for the existence of different points of view;

Be able to express your thoughts with sufficient completeness and accuracy in accordance with the tasks and conditions of communication;

Master monologue and dialogic forms of speech in accordance with the grammatical and syntactic norms of the native language;

Form verbal and non-verbal methods of communication;

Be able to integrate into a peer group and build productive interaction and cooperation with peers and adults.

Host: Do you like fairy tales? And I love. All people in the world love fairy tales. And this love begins from childhood. Magical, funny and even scary - fairy tales are always interesting. You read, you listen - it takes your breath away.

“A fairy tale is a lie, but there is a hint in it, a lesson for good fellows.” There is always a lesson in a fairy tale, but the lesson is good, most often it is friendly advice. The fairy tale teaches us to distinguish good from evil, good from bad.

Today teams are participating in the marathon...... Greeting the teams.

Competition 1. Warm-up.

The facilitator asks questions to the teams. The teams respond. For each correct answer - 1 point.

What was the name of the boy whose heart almost turned to ice. (Kai)

What was the duckling like before he became a swan? (Ugly)

The most rounded fairy-tale hero? (Kolobok)

He will heal everyone, he will heal... (Aibolit)

What was the name of the girl who made a long journey in the fairy tale? (Gerda)

The nose is a special distinctive feature of this hero. (Pinocchio)

Who helped Thumbelina get to warmer climes? (Martin)

Who did the ugly duckling turn into? (In Swan)

Girl with unconventional hair color (Malvina)

Famous boy from a modern English fairy tale (Harry Potter)

Vehicle old man Hottabych (Flying carpet)

Which heroine of Russian folk tales has a long braid? (Varvara)

The disco that Cinderella was going to (Ball)

The first miracle of the goldfish (Trough)

Who fulfilled all of Emelya’s wishes? (Pike)

The main enemy of Doctor Aibolit (Barmaley)

Which of Pushkin's fairy-tale characters had all his power in his beard? (At Chernomor)

Faithful friend of the fox Alice (Basilio)

What's in Winnie the Pooh's head? (Sawdust)

The name of the girl who saved Kai's brother (Gerda)

Competition 2. “Find familiar names”

Each team is given a “Fairytale Heroes” sign. The names of characters from children's books and fairy tales that are well known to the children are written in the cells of the tablet. But the letters of names are not always written on the same line. Participants must find these names. There are eight of them. (Task completion time 1 minute). This task is worth 5 points.

"FAIRY-TALE HEROES"

Tasks for fans.

"Heroes of fairy tales in riddles"

The presenter reads one riddle to each team. You need to guess the hero of the fairy tale.

To fly above the ground,

She needs a mortar and a broom. (Baba Yaga.)

Wooden naughty

I could make friends with a book.

He got into the puppet theater

He became a loyal friend to the dolls. (Pinocchio.)

Loves honey, meets friends

And he composes grumbling stories,

And also - puffs,

chants, sniffles... Wow!

Funny little bear... (Pooh).

Wasn't left without a tail

Our good donkey... (Eeyore)

Grandma baked for grandfather -

Grandfather was left without lunch:

The boy ran into the forest,

It hit the fox on the toe. (Kolobok.)

Lives in Prostokvashino.

All the farming is done there.

I don't know the exact address

But the surname is maritime. (Cat Matroskin.)

There is no more beautiful girl than that

That girl is no smarter.

And Pierrot, her admirer.

He sings about her all day. (Malvina.)

Yes, guys, in this book

The kids live, the little ones,

And there lives one eccentric.

He does everything wrong.

He is reputed to be an incompetent.

Who will name it for us? (Dunno.)

Mischievous merry fellow

It just flies through the window.

He came to the Kid's house

And he started a pogrom there. (Carlson.)

Competition 3. “Add the name of the fairy-tale hero”

The presenter calls the first part of the hero's name, and the participants in the game (one by one) fill in the missing name. For each correct answer - 1 point.

1. Dad... Carlo.

2. Brownie... Kuzya.

4. Postman... Pechkin.

5. Signor... Tomato.

6. Dwarf... Nose.

7. Princess... Swan.

8. Iron... Woodcutter.

9. Ole-...Lukoye.

10. Old man... Hottabych.

MUSICAL PAUSE

Competition 4. “Magic objects”

*(1 option)

3 participants from teams stand in a circle, alternating with players from other teams. Next comes a poem - an introduction to the game.

There are magical objects in fairy tales,

They fulfill the wishes of heroes:

Flying carpet - to rise above the world,

A wonderful pot - to eat sweet porridge.

Well, try it too, my friend,

Collect a box of magical objects.

Remember, don’t yawn, name those objects.

Participants in the competition take turns (in a circle) naming magical objects from fairy tales that they know. If the player cannot name the magic item or repeats himself, then he leaves the game. The team whose player is the last one standing wins.

*(Option 2)

Name all the items:

1. Magic objects that make wishes come true (magic wand, petal, ring, hair).

2. Objects that tell the truth and tell what is happening (mirror, book, golden saucer).

3. Items that do the work for the hero (self-assembled tablecloth, needle, treasure sword, batons).

4.Items that restore health and youth (rejuvenating apples, living water).

5. Objects showing the way (stone, ball, feather, arrow).

6.Items that help the hero overcome difficulties, distance and time (invisibility hat, walking boots, flying carpet)....

Captains competition 5. “From what fairy tale by G.Kh. Andersen subject".

Team captains are given cards.

Umbrella (“Ole-Lukoje”).

Sleigh ("Snow Queen").

Pea (“Princess and the Pea”).

Shell walnut(“Thumbelina”).

Paper Boat ("The Steadfast Tin Soldier")

Nettle ("Wild Swans"),

Chest (“Plane Chest”).

Competition 5. “Fairy Tale Trouble”

The names of the fairy tales are mixed up. There was a commotion. The princess became Khavroshechka, Koschey became the Clear Falcon. There should be no confusion in fairy tales. Get cards with fairy tale names and match the beginning and end of the fairy tale names.

Teams complete the task without captains.

"Fairy Tale Trouble"

"Firebird and Gray wolf».

"Princess Khavroshechka."

"Ivan the Tsarevich and Vasilisa the Princess."

"Little frog."

"Finist the Immortal."

"Koschey - Clear Falcon."

Tasks for fans.

"Heroes of fairy tales in riddles"

The presenter reads one riddle to each team.

Guess which heroes the riddles are about and which fairy tales these heroes are from.

1. The guy got off his favorite stove,

I trudged to the river for water.

Caught a pike in an ice hole

And from then on I had no worries. (Emelya from the fairy tale “At the Pike’s Command.”)

2. It’s not gold that sparkles,

It's not the sun that's shining,

This fairy bird

He sits on an apple tree in the garden. (Firebird from the fairy tale “Ivan Tsarevich and the Gray Wolf.”)

3. The bride-to-be is waiting on a hummock in the marsh,

When will the Tsarevich come for her? (Frog from the fairy tale “The Frog Princess.”)

4. Lots of silver and gold

He hid it in his chests,

He lives in a gloomy palace

And he steals other people's brides. (Koschei the Deathless.)

Competition 6. “Round dance of fairy tales”

Find out Russian at the beginning of the text folk tale.

1. “In a certain kingdom, in a certain state, there lived a king and a queen; he had three sons - all young, single, such daredevils that neither could be said in a fairy tale, nor described with a pen...” (“The Frog Princess.”)

2. “Once upon a time there was a king Berendey, he had three sons, the youngest was called Ivan. And the king had a magnificent garden; There grew in that garden an apple tree with golden apples...” (“Ivan Tsarevich and the Gray Wolf.”)

3. “In a certain kingdom in ancient times, there lived in a small hut a grandfather, a woman, and a daughter, and she had a doll...” (“Vasilisa the Beautiful.”)

4. “Once upon a time there was an old man, he had three sons. The older ones took care of the housework, were overweight and dapper, but the younger one, Ivan the Fool, was so-so - he loved to go to the forest to pick mushrooms, and at home he sat more and more on the stove. The time has come for the old man to die...” (“Sivka-Burka.”)

« Who lives here?

Each team receives cards. One of the players from the team of experts reads the text and answers.

This shelter is located on the roof of the house. And there is something to see in it: cherry pits, nut shells and candy wrappers on the floor. Who is the owner of this house?

(Carlson)

2. This building, on command, turns its back to the forest, its front to the guest, and its owner senses the “Russian spirit.” (Baba Yaga)

In this dilapidated, dilapidated shelter by the very blue sea they lived for 30 years and 3 years.

(Old man and old woman)

One of them has a quickly made house from straw, another has a more durable one - from branches and twigs, but the third has a stone house with a strong door. Name all the residents.

(Nif-Nif, Naf-Naf, Nuf-Nuf)

Tasks for fans.

1. What was Cinderella’s carriage made of? (from pumpkin).

2. How much does a ticket to the Karabas Barabas Theater cost? (4 soldi).

3.Who is Freken Bock? (housekeeper).

4. Who was able to defeat the Cockroach? (sparrow).

5.What did the Scarecrow need to get from the Great and Terrible? (brain).

6.What substance did Fatima smear on Ali Baba’s measure? (honey).

7.What was the name of the disease that Dunno suffered on the Moon? (yearning).

8.What did Kai need to lay out from the ice floes? (the word "eternity").

9. In what case does the hair from old man Hottabych’s beard not work? (when the beard is wet). 10. What was in Little Red Riding Hood’s basket? (pies and a pot of butter).

11. How did Thumbelina get to the land of the elves? (on a swallow).

12.What animal did Brother Ivanushka turn into? (into a little goat).

13.What did Emelya drive? (on the stove).

14.Where did the seventh kid hide? (in the oven).

15. Malvina is a girl with what kind of hair? (with blue ones).

16.Who brought Aibolit to Africa? (eagle).

17. In what fairy tale did a bird save the emperor from death? ("Nightingale").

18. In which fairy tale did the sea burn? ("Confusion").

19. What is a “red flower”? (fire).

20.What was the name of Malvina’s poodle? (Artemon)....

MUSICAL PAUSE.

(performance of a song from a fairy tale prepared by one of the teams)

Competition task “A story in a circle”

The presenter reads the story, and the participants, moving in a circle, depict everything they heard.

"Carousel of Fairy Tales"

We are going to the fabulous country of Lukomorye. To do this, you put a heroic helmet on your head, tie a treasure sword to your belt, and harness your heroic horse Sivka-Burka. The horse throws back its head, neighs cheerfully and kicks with its hoof.

You jumped into the saddle, whistled, lashed your horse with a whip and galloped out of the yard. You are driving through a dark impenetrable forest. Suddenly a huge...drop of dew drips from the branches onto you. Thick thorny branches block your path, making it very difficult to get through them. Then you shout "But" loudly; the horse jumps and... lands safely on the other side of the ravine.

But the forest finally ended. In front of you is a huge oak tree. And then a deafening whistle is heard. This is the Nightingale the Robber whistling. The trees lean towards the grass itself, the dust rises in a column and gets into your eyes. Your horse falls to its knees. Resisting the wind, you hardly spin a huge club over your head and throw it at the Nightingale the Robber, and you yourself fall unconscious.

Applause!!!

Summarizing. The jury's word. Rewarding.

Final score sheet “Marathon of Fairy Tales”

Teams

Warm-up

Mach 5 b

Fairy-tale heroes

Max 5 b.

Complete the name

Max 5b.

Magic items

(for each correct answer - 1 point)

Captains competition

Max 7 b.

Fairytale Trouble

Max 6 b.

Round dance of fairy tales

Max 2 b.

Homemade

Exercise

Max 10 b.